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Kang Dynasty (Surge Foil) (MSC-035) [Commander: Marvel Super Heroes] Foil
Enchantment — Saga
Rare
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each opponent, tap up to one target creature that player controls. Goad those creatures.
II — Until your next turn, whenever any of those creatures deals combat damage to a player, draw a card.
III — Target creature you control gets +1/+1 until end of turn for each card in your hand and can't be blocked this turn.
I — For each opponent, tap up to one target creature that player controls. Goad those creatures.
II — Until your next turn, whenever any of those creatures deals combat damage to a player, draw a card.
III — Target creature you control gets +1/+1 until end of turn for each card in your hand and can't be blocked this turn.
Enchantment — Saga
Rare
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each opponent, tap up to one target creature that player controls. Goad those creatures.
II — Until your next turn, whenever any of those creatures deals combat damage to a player, draw a card.
III — Target creature you control gets +1/+1 until end of turn for each card in your hand and can't be blocked this turn.
I — For each opponent, tap up to one target creature that player controls. Goad those creatures.
II — Until your next turn, whenever any of those creatures deals combat damage to a player, draw a card.
III — Target creature you control gets +1/+1 until end of turn for each card in your hand and can't be blocked this turn.
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From $0.34
Original: $0.96
-65%Kang Dynasty (Surge Foil) (MSC-035) [Commander: Marvel Super Heroes] Foil—
$0.96
$0.34Description
Enchantment — Saga
Rare
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each opponent, tap up to one target creature that player controls. Goad those creatures.
II — Until your next turn, whenever any of those creatures deals combat damage to a player, draw a card.
III — Target creature you control gets +1/+1 until end of turn for each card in your hand and can't be blocked this turn.
I — For each opponent, tap up to one target creature that player controls. Goad those creatures.
II — Until your next turn, whenever any of those creatures deals combat damage to a player, draw a card.
III — Target creature you control gets +1/+1 until end of turn for each card in your hand and can't be blocked this turn.












