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Krang, Master Mind (TMT-043) [Teenage Mutant Ninja Turtles]
Legendary Artifact Creature — Utrom Warrior
Rare
Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control.
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control.
Legendary Artifact Creature — Utrom Warrior
Rare
Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control.
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control.
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Krang, Master Mind (TMT-043) [Teenage Mutant Ninja Turtles]—
$0.30
Description
Legendary Artifact Creature — Utrom Warrior
Rare
Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control.
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control.















