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Summon: Yojimbo (Surge Foil) (FIC-028) [Commander: FINAL FANTASY] Foil
Enchantment Creature — Saga Samurai
Rare
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
[I] Exile target artifact, enchantment, or tapped creature an opponent controls.
[II] [III] Until your next turn, creatures can't attack you unless their controller pays 2 for each of those creatures.
[IV] Create X Treasure tokens where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
[I] Exile target artifact, enchantment, or tapped creature an opponent controls.
[II] [III] Until your next turn, creatures can't attack you unless their controller pays 2 for each of those creatures.
[IV] Create X Treasure tokens where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
Enchantment Creature — Saga Samurai
Rare
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
[I] Exile target artifact, enchantment, or tapped creature an opponent controls.
[II] [III] Until your next turn, creatures can't attack you unless their controller pays 2 for each of those creatures.
[IV] Create X Treasure tokens where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
[I] Exile target artifact, enchantment, or tapped creature an opponent controls.
[II] [III] Until your next turn, creatures can't attack you unless their controller pays 2 for each of those creatures.
[IV] Create X Treasure tokens where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
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From $0.58
Original: $1.66
-65%Summon: Yojimbo (Surge Foil) (FIC-028) [Commander: FINAL FANTASY] Foil—
$1.66
$0.58Description
Enchantment Creature — Saga Samurai
Rare
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
[I] Exile target artifact, enchantment, or tapped creature an opponent controls.
[II] [III] Until your next turn, creatures can't attack you unless their controller pays 2 for each of those creatures.
[IV] Create X Treasure tokens where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
[I] Exile target artifact, enchantment, or tapped creature an opponent controls.
[II] [III] Until your next turn, creatures can't attack you unless their controller pays 2 for each of those creatures.
[IV] Create X Treasure tokens where X is the number of opponents who control a creature with power 4 or greater.
Vigilance















