🎉 Up to 70% Off Selected ItemsShop Sale
\n ","image":["/images/torchlightghdirect.shop/images/product/terra-herald-of-hope-surge-foil-fic-223-commander-final-fantasy-foil-1.png"],"sku":"terra-herald-of-hope-surge-foil-fic-223-commander-final-fantasy-foil","brand":{"@type":"Brand","name":"Torchlight Games and Hobbies"},"offers":{"@type":"AggregateOffer","lowPrice":0.29,"highPrice":0.98,"priceCurrency":"USD","availability":"https://schema.org/InStock","url":"https://torchlightghdirect.shop/products/terra-herald-of-hope-surge-foil-fic-223-commander-final-fantasy-foil","offerCount":5}}
HomeStore

Terra, Herald of Hope (Surge Foil) (FIC-223) [Commander: FINAL FANTASY] Foil

Product image 1

Terra, Herald of Hope (Surge Foil) (FIC-223) [Commander: FINAL FANTASY] Foil

Legendary Creature — Human Wizard Warrior
Mythic
Marta Nael
3/3
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
Legendary Creature — Human Wizard Warrior
Mythic
Marta Nael
3/3
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
Select Condition
From $0.29

Original: $0.84

-65%
Terra, Herald of Hope (Surge Foil) (FIC-223) [Commander: FINAL FANTASY] Foil

$0.84

$0.29

Description

Legendary Creature — Human Wizard Warrior
Mythic
Marta Nael
3/3
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.