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Zanarkand, Ancient Metropolis (FIN-293) [FINAL FANTASY] Foil

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Zanarkand, Ancient Metropolis (FIN-293) [FINAL FANTASY] Foil

Land — Town // Sorcery — Adventure
Rare
Erikas Perl
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
This land enters tapped.

T: Add G.

Lasting Fayth 4GG


Sorcery — Adventure


Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
This land enters tapped.
: Add .

Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
Land — Town // Sorcery — Adventure
Rare
Erikas Perl
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
This land enters tapped.

T: Add G.

Lasting Fayth 4GG


Sorcery — Adventure


Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
This land enters tapped.
: Add .

Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
Select Condition
From $0.12

Original: $0.33

-64%
Zanarkand, Ancient Metropolis (FIN-293) [FINAL FANTASY] Foil

$0.33

$0.12

Description

Land — Town // Sorcery — Adventure
Rare
Erikas Perl
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
This land enters tapped.

T: Add G.

Lasting Fayth 4GG


Sorcery — Adventure


Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
This land enters tapped.
: Add .

Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)